• Runtimes
  • Compatibility between Spine3.6 and Spine3.8

Hello, there is a very outrageous issue here. Animation can be used normally in Spine3.6, but there will be problems in Spine3.8. Import the 3.6JSON file into Spine3.6, and the result is shown in the figure

After importing the image, the result is as follows

When I opened this 3.6JOSN file with spine3.8, the result is shown in the figure (spine4.1 is also the same situation)
After importing the image, the result is as shown in the figure

You can see that the dragon's tail and body has deformed, what's the reason for this?

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3.8 is very old. Does it open with 4.1 correctly?

It's the same situation, deformation occurred, but the reason is unknown

Thanks for checking. We're happy to take a look and see if we can recover the project. Can you please email the .spine file to contact@esotericsoftware.com and include a link to this post? We will keep it private. We don't necessarily need the images, but you can include them if you like.

The email has been sent,thank you very much

  • Misaki hat auf diesen Beitrag geantwortet.

    plainklaughter Thank you for sending your Spine project! The problem seems to be caused by the following change which was made in Spine 3.7.16-beta:

    Fixed path fixed position, fixed spacing, and percent spacing when the path bone is scaled.

    Since the Spacing mode of the path constraint long is set to Percent, I assume it is affected by the above change. In fact, if you change the scale of huanying, which is the parent bone of the path, from 0.5 to 1.0, you can reproduce the same result as Spine 3.8 in 3.6.53.

    I am afraid to say but the current behavior of Spacing should be more correct than old versions, so you need to modify your skeleton to match it. I think an easiest solution would be to set the Spacing mode of long to Fixed and set the value to 95. This will make the setup pose almost the same as the original, and animation2 and animation3 will be animated in almost the same way. Unfortunately, animation1 does not work as it is, but it can be made to work by changing the Spacing value during the animation.

    Um....... I tried it and the result seems to be still incorrect. It should be the problem with my steps. Could you please provide a GIF or video so that I can know the specific operation? Thank you

    • Misaki hat auf diesen Beitrag geantwortet.

      plainklaughter Sorry for my answer was not clear enough. I sent you a Spine project which I have added some changes to and saved in Spine 3.8.99 via email. I hope it will help you to understand what I explained.

      The problem has been solved!!! I mainly study programming, and my boss wants me to expand my abilities. I am not very familiar with Spine yet, which is a sad experience from programmers T_T. Thank you very much for your answer.

      • Misaki hat auf diesen Beitrag geantwortet.
      • Nate gefällt das.

        plainklaughter I'm glad to hear that the problem is solved! Thank you for getting back to us 🙂