Hello, there is a very outrageous issue here. Animation can be used normally in Spine3.6, but there will be problems in Spine3.8. Import the 3.6JSON file into Spine3.6, and the result is shown in the figure
After importing the image, the result is as follows
When I opened this 3.6JOSN file with spine3.8, the result is shown in the figure (spine4.1 is also the same situation)
After importing the image, the result is as shown in the figure
You can see that the dragon's tail and body has deformed, what's the reason for this?
Compatibility between Spine3.6 and Spine3.8
3.8 is very old. Does it open with 4.1 correctly?
It's the same situation, deformation occurred, but the reason is unknown
Thanks for checking. We're happy to take a look and see if we can recover the project. Can you please email the .spine
file to contact@esotericsoftware.com and include a link to this post? We will keep it private. We don't necessarily need the images, but you can include them if you like.
The email has been sent,thank you very much
plainklaughter Thank you for sending your Spine project! The problem seems to be caused by the following change which was made in Spine 3.7.16-beta:
Fixed path fixed position, fixed spacing, and percent spacing when the path bone is scaled.
Since the Spacing
mode of the path constraint long
is set to Percent
, I assume it is affected by the above change. In fact, if you change the scale of huanying
, which is the parent bone of the path, from 0.5
to 1.0
, you can reproduce the same result as Spine 3.8 in 3.6.53.
I am afraid to say but the current behavior of Spacing
should be more correct than old versions, so you need to modify your skeleton to match it. I think an easiest solution would be to set the Spacing
mode of long
to Fixed
and set the value to 95
. This will make the setup pose almost the same as the original, and animation2
and animation3
will be animated in almost the same way. Unfortunately, animation1
does not work as it is, but it can be made to work by changing the Spacing
value during the animation.
Um....... I tried it and the result seems to be still incorrect. It should be the problem with my steps. Could you please provide a GIF or video so that I can know the specific operation? Thank you
plainklaughter Sorry for my answer was not clear enough. I sent you a Spine project which I have added some changes to and saved in Spine 3.8.99 via email. I hope it will help you to understand what I explained.
The problem has been solved!!! I mainly study programming, and my boss wants me to expand my abilities. I am not very familiar with Spine yet, which is a sad experience from programmers T_T. Thank you very much for your answer.
plainklaughter I'm glad to hear that the problem is solved! Thank you for getting back to us