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The Spine 4.3 beta has begun
Announcements
Daverwob
vor einem Tag
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
7
7 Antworten
How to cut your assets for animation
Announcements
Erika
6. März
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
0
0 Antworten
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
4. März
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 Antwort
spine-godot GDExtension released
Announcements
TheSunOfMan
23. Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 Antworten
spine-android Runtime released
Announcements
Mario
16. Sept 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 Antworten
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
20. Aug 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 Antworten
spine-ios Runtime released
Announcements
Shastri
1. Aug 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 Antworten
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
29. Juli 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 Antworten
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
1. Mai 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 Antwort
批量进行骨骼旋转继承出现的问题
Editor
Alexander
vor 4 Stunden
3
3 Antworten
G
GIF書き出しの最後のフレームを含むのチェックボックスについて
International
日本語
ghost
vor 8 Stunden
0
0 Antworten
L
clipstudio to psd and unity error
Editor
loi
vor 12 Stunden
16
16 Antworten
S
About skeletonMecanim script
Runtimes
Unity
suanLoBeach
vor 17 Stunden
0
0 Antworten
R
I had an error
Editor
Bugs
Nate
vor 20 Stunden
1
1 Antwort
K
Spine Phaser - Load individual png per attachment
Runtimes
kimdanielarthur
vor 21 Stunden
6
6 Antworten
Y
4.3.09变换约束bug
Editor
Bugs
yugutou
vor einem Tag
9
9 Antworten
A
Spine Professional license
Off-topic
Aleksandra
vor einem Tag
0
0 Antworten
Expected release date for Godot 4.4 support?
Runtimes
Godot
jakecard
vor einem Tag
7
7 Antworten
6
How to smoothly transition addtive transparency ?
Runtimes
Unity
Harald
vor einem Tag
7
7 Antworten
N
Physics Jitters/Unstable At Higher Framerates
Runtimes
Unity
Bugs
Harald
vor einem Tag
19
19 Antworten
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Alle Diskussionen
The Spine 4.3 beta has begun
How to cut your assets for animation
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
批量进行骨骼旋转继承出现的问题
GIF書き出しの最後のフレームを含むのチェックボックスについて
clipstudio to psd and unity error
About skeletonMecanim script
I had an error
Spine Phaser - Load individual png per attachment
4.3.09变换约束bug
Spine Professional license
Expected release date for Godot 4.4 support?
How to smoothly transition addtive transparency ?
Physics Jitters/Unstable At Higher Framerates
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