Spine Showcase

Spine wird in aller Welt benutzt, von multimilliardendollar schweren Publishern bis kleinen Spielestudios und Indie Entwicklern. Unten finden sie einen Ausschnitt wie Spine benutzt wird: mobile und Desktop Spiele, Interaktive Geschichten, Filmmacherei, Cartoons, Comic Bücher, Special Effects, und mehr.

Spine is by far the most intuitive animation software I've ever used. No matter the assignment, Spine will be a part of the pipeline.Shachar Tzin, Upopa
This was our battle of Helm's Deep. Those were mass scenes we never could have done without Spine as the animation tool.Simone Grünewald, Art Director
The Spine Mesh system, allowed us to give a convincing 3D look to our designs, and to smear key poses into nervous animations.Magic Design Studios
With our small team Spine was a great fit, it allowed us to create multiple fully rigged customizable game assets and actually improved our production quality. Giving us more time to focus on making fun and engaging gameplay for our Zorbit's Math Adventure series.Chuck Murphy, 2D Artist & Animator
To make a great impression on kids we needed a natural and expressive animation. Spine with its smoothness and mesh deformation allowed us to achieve this without harming the development flexibility.Vyacheslav Borovik, Animator

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