Spine Documentation
Unten finden sie umfassende Dokumentation für die Benutzung von Spine. Weitere Resourcen um Hilfe zu bekommen finden sie in der Spine FAQ und im Spine Forum.
Editor
- Spine Benutzerhandbuch
Lernen Sie alle Spine Funktionen kennen. - Videos
Anleitungsvideos, die schnell mit mit dem Gebrauch von Spine vertraut machen. - Cheat Sheet
Many of the hotkeys available in Spine in a condensed form. - Changelog
Details about what’s new in each version of the editor. - Roadmap
See our plans and development progress for both the Spine editor and Spine Runtimes, subscribe for issue status notifications, and submit your own issues, ideas, and bug reports.
Laufzeit-Bibliotheken
- Spine Laufzeit-Bibliothek Handbuch
Lernen Sie wie sie Skelette mit der Spine Laufzeit-Bibliothek laden, zeichnen und manipulieren. - Using the spine-unity runtime
How to use Spine with Unity. - Using the spine-c runtime
How to use Spine via the generic C runtime and integrate it into your engine. - Skeleton Viewer
A tool to load and display exported skeleton data. - Spine Runtime terminology
Terminology used throughout the Spine Runtimes. - JSON format
Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools. - Binary format
Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools. - Atlas format
Runtimes load this data to display images efficiently. - Super Spineboy
An example platformer game showing how Spine can be used. All code and assets are included.