Mine crashes now too (OS X). Here's my spine.log: http://cl.ly/0c1x223Q1O0u
mikelentini

- 31. Mai 2013
- Beitritt 9. Mai 2013
Okay, it works now; awesome! Thanks for the help.
EDIT: Just a heads up, the SpineboyComponent.cs file was removed from the Unity 4 folder but not the Unity 3.5 folder in the github repo. Should fix that to avoid further confusion.
Still nothing :\
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I can't get it working, I must be doing something stupid... this is an example of where I put everything in my project:
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Does that look right?
- Bearbeitet
I'm trying to get the spineboy example working in Unity 3.5, but I have some errors:
Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs(33,35): error CS1061: Type `SkeletonComponent' does not contain a definition for `animationName' and no extension method `animationName' of type `SkeletonComponent' could be found (are you missing a using directive or an assembly reference?)
Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs(34,35): error CS1061: Type `SkeletonComponent' does not contain a definition for `loop' and no extension method `loop' of type `SkeletonComponent' could be found (are you missing a using directive or an assembly reference?)
Have I done something wrong? I followed the instructions in the readme on github.