Hello
I am hardtrying to make idle animation of smoke from campfire. I make 10-20 copies of the same texture and try to put it on the timeline but everytime when I make something nice-looking, it doesnt loop. When all textures fly into the air and dissapear I cant idle it to start animation from the beggining. In the afer effect or even Unity particle system, all textures initiates from the point constantly and here with my knowledge I have to create textures spawning forever :/
P.S. those ghost like smokes are not a spine problem, just recording program made some artifact.
And I would make something like this:
http://content.presentermedia.com/files/animsp/00013000/13070/smoke_rising_anim_md_wm.gif
Here is a simple gif showing generally my problem.
Does any1 have idea how to idle smoke animation to make continous line of smoke ?