Hi!
We have encountered a serious bug when updating Spine editor from 3.4 to 3.5.18 version. If you enter Setup mode and change the skin of a Skeleton, all attachments related to skins become invisible and it is not possible to see them again. If you change skins while running an animation, it changes the skins correctly (unless you have triggered the bug in which case, as I said before, attachments become permanently invisible).
The same file runs perfect if we downgrade to version 3.4, but now we have some files that cannot open with 3.4 because they have been saved with version 3.5 🙁
Is there any solution to this?
Thanks in advance!
fryderyk