I get issues when ever I key shearing to a bone. An animation will work normally without any sheared bones, then if I add any shearing, at runtime it will tell me that the animation cannot be found. Additionally my application crashes whenever I change scenes or close the app which probably means the animation is not getting properly disposed of. Also the animation doesn't need to actually be played for the app to crash. And no shear transformations need to actually take place, as long as a bone has shearing keyed then my application crashes. Thoughts?