Hi! I'm current working on a 2d multiplayer game. I want to setup the camera to follow my spine asset so I set my Main Camera as a child of the spine asset.
Now the problem is, no matter what value I set to the Main Camera's Z position, the view or zoom of it does not change. I tried to change the Main Camera's Z position programmatically on Unity but still no luck.
I can attach some screen shots if needed.