I'm trying to get the spineboy example working in Unity 3.5, but I have some errors:
Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs(33,35): error CS1061: Type `SkeletonComponent' does not contain a definition for `animationName' and no extension method `animationName' of type `SkeletonComponent' could be found (are you missing a using directive or an assembly reference?)
Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs(34,35): error CS1061: Type `SkeletonComponent' does not contain a definition for `loop' and no extension method `loop' of type `SkeletonComponent' could be found (are you missing a using directive or an assembly reference?)
Have I done something wrong? I followed the instructions in the readme on github.