I'm trying to figure out how to proper use the texture packer tool.
I have several characters, each in their own sub folder.
each sub folder has the spine file, and a sub folder with the related images for each character
I'd like to pack all character together into one set of atlases cause each character currently uses their own seperate one.
What files need to be in the "input" folder to get the texture packer to work correctly?
thanks
So im getting a bit closer, but its still not working.
Currently when i pack using the texture packer, and using "combine sub folders" in my export folder i get 2 files
Characters.atlas.txt and Characters.png
The png appears to have packed the images all together properly, however there's no json files.
So i tried exporting each character separately "without" creating an atlas and adding those .json files to the export folder.
When i bring these 4 files into the unity project though, i get this error
Could not find matching AtlasAsset for Character1
Could not find matching AtlasAsset for Character2
🙁