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  • Spine doesn't scale properly on high dpi

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Spine does not scale properly on high dpi screens after the spine update for supporting large fonts. The fonts and buttons are too small to work in a "3840x2160" resolution the alternative solution is to switch to a smaller resolution like "1920x1080" from intel graphic resolution panel. This is quite annoying because I usually have PS running alongside Spine and PS fonts and buttons look big for "1920x1080" resolution. Can you please add a high dpi support to Spine in the next update. I am sure people with a 4k monitor are finding it very difficult to work with Spine.

Thanks FK.

You can start by setting the fonts larger. If it's still not large enough for you, you can increase the UI scale in the Settings dialog.

Thanks for a better solution and a quick reply Nate.

For what it's worth I use Spine on a Surface Pro 4 which runs at a crazy high resolution. I find that a scale of 150 along with the largest font size works great. It's not as crisp as it could be, but it would require all interface elements to be exported at double resolution. A huge task!

I think it's fine I am quite satisfied with the products capabilities and with the customer service, you guys reply quickly.

Thanks for a great product,
Keep up the good work!!