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  • Spine crashing when creating a skin place holder

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Hello everyone.

First time posting in this forum, hope i'm posting my question correctly. Also, i'm new on Spine, just started working with the program 2 days ago.

here's what happening:

  1. open any spine project
  2. click on the root
  3. click "new skin place holder"
  4. write skin place holder name
  5. click "ok" and the progran crashes.

log file:

Spine Launcher 3.0.13
Windows 7 Ultimate x86 6.1
Java 1.7.0_06 Esoteric Software
32-bit Server VM
Up to date: Spine 3.1.02
Spine 3.1.02 Professional
Licensed to: xxx
NVIDIA Corporation
GeForce GTX 970/PCIe/SSE2
4.5.0 NVIDIA 353.30
Started.
Sorry, an unexpected error has occurred:
java.lang.NullPointerException
at HT.a(SourceFile:703)
at Hq.a(SourceFile:727)
at Hz.e(SourceFile:631)
at wb.a(SourceFile:50)
at Hz.a(SourceFile:623)
at fi.a(SourceFile:91)
at gp.a(SourceFile:28)
at eA.a(SourceFile:181)
at eA.a(SourceFile:152)
at com.badlogic.gdx.scenes.scene2d.ui.Button.b(SourceFile:123)
at fc.b(SourceFile:91)
at gr.b(SourceFile:89)
at eG.a(SourceFile:58)
at eI.b(SourceFile:353)
at o.b(SourceFile:96)
at av.e(SourceFile:332)
at ah.run(SourceFile:236)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:711)
at java.awt.EventQueue.access$000(EventQueue.java:104)
at java.awt.EventQueue$3.run(EventQueue.java:672)
at java.awt.EventQueue$3.run(EventQueue.java:670)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:681)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)

thank you for the help.

same error

We are aware of this bug: Crash when creating bounding box
Nate is away for a while so he can't fix it for the next few days.

But we've found that in a number of cases, this crash was just cause by the slots hidden in the Tree. For now, make sure you enable slots in the tree.

In any case, every attachment should belong in a slot so you need to make sure a slot is selected when you add an image, mesh, skin placeholder or bounding box attachment.