Hello.
We're working on a Cocos2d-x project. We have all of our spine animations running perfectly.
But we have a few buttons that are controlled via Object c, and the weird thing that happens is that when we press the buttons, Spine animation freezes, but actually keeps running in the background. We just don't see it as the animations looks like a still image. But when we release the button, the animation continues but, in the later frame. So it looks like it jumped.
Is this the the way cocos2d-x/spine/object-c work together or are we missing something basic?
Thank you.
Ivan C>
Any updates? No one has the same issue? Is this a problem in our code or is the supposed behaviour of Spine/Cocos2d-x/Object-C??