Hi,
I'm having an issue where when transitioning between animations that don't have the same bones/properties animated, they maintain their position from the previous animation.
This means I have to add "empty" keyframes to the beginning of every animation to avoid this behavior. I'm not sure if this is a feature or something I overlooked, but maybe there are cases where this would be beneficial. However, is there a way to accomplish this without adding these "empty" keyframes at the beginning of every animation?