leftworld we have a spine unity role. but it's 22 draw calls,lead to the same screen performance is low. now,How to optimize the.
Pharan If you use many different atlases, it is unavoidable. If you use one atlas, it will be batched as one draw call.
leftworld Pharan schriebIf you use many different atlases, it is unavoidable. If you use one atlas, it will be batched as one draw call. Oh!!!!!!! tks!