I'm making skins for each part job
But here's the problem
For example, I want to change my shoes, legs, and eyes through a skin, but in the viewport, only one skin is displayed at a time, and then any skin that is not selected is completely invisible, and then I have a hard time making sure that the work is working well
It would be nice to apply Default skin in Viewport to see if all the skins are displayed
to experience some discomfort when working on multiple skins
To view multiple skins at the same time in the Spine editor, you can use the Skins view. This feature allows you to pin multiple skins so they are visible simultaneously in the viewport. To do this, open the Skins view and pin the skins you want to see together. This will help you ensure that all parts, like shoes, legs, and eyes, are displayed correctly when working with multiple skins. Unfortunately, there isn't a direct way to apply a "Default" skin that combines all skins, but using the Skins view to pin multiple skins is the best approach to achieve a similar result.
For more information, you can refer to the Skins view - Spine User Guide.