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  • [Unity]是否可以截取Spine动画的某一帧返回Sprite

如题,比如在UI界面上显示的SkeletonGraphics对象,执行某个动作的时候,我们可以将动作执行过程的某一帧截取保存吗?

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Misaki hat den Titel zu [Unity]是否可以截取Spine动画的某一帧返回Sprite geändert ().

@mingjava The SkeletonGraphic component does not perform the rendering itself, it fills a Mesh at a CanvasRenderer and lets Unity's pipeline do the work as normal.

If you want to render your SkeletonGraphic to a render texture, there is already a SkeletonGraphicRenderTexture sample component provided. See the documentation here:
https://esotericsoftware.com/spine-unity-utility-components#SkeletonGraphicRenderTexture

  • mingjava hat auf diesen Beitrag geantwortet.

    Harald 感谢您的答复,我看看