I use Spine 3.8.76

Normally, exporting my project from Spine editor to Json/unity takes 30 seconds.
Export settings are standard. The only change is that the scale of images is 0.5.
Everything works.
In the folder with exported data 1 png picture (image atlas).

In the Spine editor I added more pictures to my project.
I have not changed any settings.
Exporting this project from Spine editor to Json/unity took 10 seconds.
There are 2 png images (image atlas) in the folder with exported data.
The error in the Unity editor is Attempt Reimport.

By feelings - the matter is in the editor. Images on png pictures with exported data do not exceed the size of 1024x1024 (fits into the standard compression setting of 2048x2048).
Exporting a heavier project is 2 times faster - indicating an editor bug.

Is there a bug or fix for this version of spine or do I need an upgrade?

  • Misaki hat auf diesen Beitrag geantwortet.
    Related Discussions
    ...

    It seems like you are experiencing an issue with the export process from Spine 3.8.76 to Unity, particularly when adding more images to your project, resulting in multiple atlas pages. This is causing an "Attempt Reimport" error in Unity. From the context provided, it appears that there was a known issue with exporting multiple atlas pages in certain versions of Spine, which has been addressed in updates. It is recommended to update your Spine editor to the latest version to ensure that any bugs related to atlas export have been fixed. Additionally, ensure that your Spine-Unity runtime version matches the Spine editor version to avoid compatibility issues.

    James1990 Unfortunately, 3.8 is a version that we have already finished updating and if any bugs exist, we cannot fix them. You should probably use 3.8.99 instead of 3.8.76, since at least you can safely upgrade to the patch version.
    Since 3.8 has been more than 4 years since the last update, please consider upgrading to a newer version.