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  • [Corona] Creating ragdoll after crash, anyone done this yet?

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Wondering if anyone has created the LUA code (for Corona) to turn a spine player/character into a Ragdoll? Would love to see the code re how to do this.

I'm assuming the code would have to (correct me if there is a better way):

  • Loop through all bones in the animation at the time of collision
  • Create a physics body attached to the bone (or should it be the image?) based on the position/size/rotation of the bone
  • Create the necessary Joints between bones/physicsBodies (would have to parse spine json file to work out the parent-child relationships if this is possible?)

If anyone was implemented in the other Runtime languages would still be really interested to see this code, then port to lua/Corona.

Notes: