Harald
I have never changed the settings here, the default should be
Smoothing 8
Anisotropic filtering
Now I'll change it to
Smoothing 11 (and 0)
Anisotropic filtering

And modified the settings for importing images from Unity
Filter Mode Point (no filter)

Whether changing Smoothing to 0 or 11, there are still differences in the display effect
Smoothing to 0

Smoothing to 11

But there are still differences with SpineEditor

Is there any other way to make the display consistent 😰