• Runtimes
  • Phaser Editor 2D Spine tools are ready

Hi guys,

Just to say that finally, I released a new version of Phaser Editor 2D with the Spine tools.

The feature list:

  • Import & preview the Spine assets
  • Easy add SpineGameObjects to the scene
  • Edit skin, bounds provider, and animation mixes.
  • Preview animations with multiple tracks and mixes.
  • Skin & animation selector for user properties in prefabs, script nodes, and user components.
  • Project template based on webpack & typescript.

Here are the release notes: https://phasereditor2d.com/blog/2023/09/phaser-editor-2d-v3630-released-welcome-spine-animations

And here there is a demo video:

Thanks so much to the EsotericSoftware devs! Thanks for helping me on fixing a couple of issues posted on GitHub and for your support on this forum.

Wow, that's super cool! I can fully appreciate all that needs to come together for an editor of that complexity. I wasn't aware Phaser had an editor that was this powerful. Kudos!

    Nate Thanks Nate! Yes, the editor is practically unknown beyond the Phaser circle 🙂