victogranados96 Unfortunately, due to the fact that my PC is a relatively new Mac PC, I was not able to check your data with the older version runtime, but as far as I exported your skeleton with Spine 4.1 and checked it with SkeletonViewer 4.1, the animations can be played without any problems. I have sent an email to you with a screenshot as evidence.
Based on the above, I am guessing that there is something wrong with your implementation. Have you checked the spine-cocos2d examples? You can find the instructions how to run the example here:
https://github.com/EsotericSoftware/spine-runtimes/tree/3.5/spine-cocos2dx#example