Hello,
Please see the attached gif.
I'm playing a looping idle animation in track 0, and trying to sometimes display alternate idle animation in track 1.
The gif snapping behavior occurs when using the following method:
- Add/set empty animation in track 1
-Set alternate idle animation in track 1, mix duration = 2f
-Add empty animation in track 1, mix duration 2f.
I've tried grabbing the track entry returned from setting the alternate idle animation and manually setting .mixduration = 2f that way, but nothing seems to work.
Any ideas?
EDIT: Reference to snapping behavior refers to the hand that should smoothly move to the hip instead of snapping to it.