trinee schriebHello! I've seen your thread in which you are looking for an animator and I would be interested. I have almost a year of experience animating with spine for games and 4 years of animation in other fields (traditional animation, Flash, Adobe AE...).
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DEMOREEL
Regards.
Hi Trinee,
thanks for reaching out!
I'm just the lead programmer in this project but I really appreciate your demos.
Could you please resend all this material to our art director Sean Wenham?
We're mostly interested in simple human animation since the game is almost narrative (so we could need animations like idle, talking, walking, running, picking an object, turning to watch the landscape, sitting down, standing up, and some misc animations). We basically need only 2 main skeletons to be skinned differently according to the character, 1 skeleton per gender, male/female.
This is what I know at the moment there may be some exceptions.
Please get in touch with Sean Wenham by mail at: wenham DOT art AT gmail DOT com (this forum removes every email address from the messages).
I'm pretty sure he'll be impressed. If you've got more human-like animations to show, please add them to the email.
I know Sean is generally having an introductory call or a Skype call to talk about the details with the animators that would like to apply to the role.
Hopefully talk to you soon, but let's keep in touch also for future collaborations in any case.
Kind Regards,
Alessandro Salvati