Payne_Lee For example, Once upon a time when I was playing with v3.xx: If I need these 4 bones to move in a same rhythm, I just need to select all the kayframes of them at a frame, and click one of my presets, and do it again and again at other frames. The presets are really useful for those characters with tons of bones. 😉 Now I'm wondering how to do that in the Graph windows of v4.xx I think there something I should do in the circle, but haven't figured out yet. :think: :think: :think:
Payne_Lee Nate schriebThere are presets in 4.1 in the Curves view. Does that achieve what you need? WOW!!! Do you mean the Curves?Wonderful! But it's still a beta now... is it good with the runtime "spine-unity-4.0-2021-07-02.unitypackage" ? Or should I wait a little for the formal version?
Nate It's almost out of beta, just wrapping up a few minor things. You'll need to use the 4.1 runtimes with exports from the 4.1 editor: Versioning - Spine User Guide: Synchronizing versions
Payne_Lee Nate schriebIt's almost out of beta, just wrapping up a few minor things. You'll need to use the 4.1 runtimes with exports from the 4.1 editor: Versioning - Spine User Guide: Synchronizing versions COOL~ This one really helpful! Thanks a lot~