Created two skins, one of which is a copy of the other but has a couple of parts colored 100% black. Setting the Skin in Unity seems to have no effect
both skins show up exactly the same. I have tried both of the Spine shaders, no luck so far.
To clarify, I am coloring the attachment by selecting the image in Spine Setup Mode:


I can see the color associated with this skin in the .json file, so I know it's getting exported properly, it just seems that the Spine rendering code is ignoring the data. That's my best guess anyway!
Any thoughts? Thanks!
David