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Timeline package for 3.6
Hi Unity team,
I am looking for the timeline package for Spine 3.6.
I am on a project in its last months using probably one hundred or more spine assets. For the intro, I would like to use the timeline feature for some animations. If I am right I had used timeline on older versions a few years ago. Maybe it was an experimental version. But it did work as expected. On the package download page, I can only find timeline for Spine 3.8 or newer. Can you help me get the right package for my project?
Unity 2019.4.18.f1 - Spine 3.6.53 Professional.
Thank you very much.
In earlier versions of the spine-unity unitypackage, the Timeline extensions were included in the main package. So you should be seeing a Timeline directory already when having spine-unity 3.6 in your project, by default located in Assets/spine-unity/Modules/Timeline
.
On github you can find it here:
https://github.com/EsotericSoftware/spine-runtimes/tree/3.6/spine-unity/Assets/spine-unity/Modules/Timeline
Thank you Harald for your fast reply.
What could be the reason it does not appear in my hierarchy? I don't use any manipulated versions of Spine. Really strange.
Can I simply download the timeline folder and add it into my modules folder?
Have you tried importing the unitypackage spine-unity-3_6-2019-05-13.unitypackage
from the download page? This should show the Timeline directory in the import tree if it's not already present in your project.
You can of course also simply download and copy the folder from github into your project. Since it also contains the Editor
scripts in subdirectories, you should have everything contained in this directory already.
Thank you Harald for the clarification!
You're very welcome!
Sorry, I am back with the same issue. After installing the 3.6 package again the scripts are now in the timeline module. So far so good.
But for whatever reason, I can't add spine objects to the timeline.
I have added the SkeletonAnimation Playable Handle on my Spine Object. Is there anything else I did miss?
Thank you for the support!
We just had a look at it, it seems that Unity 2019.4 is the problem with the 3.6 spine-unity package: the menu item is displayed until Unity 2918.4 but no longer in Unity 2019.1 and newer versions.
So unfortunately the download page note is correct in this regard, stating "spine-unity 3.6 for Unity 5.6-2018.2":
Spine Unity Download: Older Versions
Unfortunately we don't do bugfixes or upgrades on spine-unity 3.6 any more. You might however be able to make it work by having a look at the 3.8 timeline package and integrating the menu-related changes into the old 3.6 code. Alternatively, you could also start from the newer 3.8 or even 4.0 Spine timeline UPM package and fix any broken code that no longer compiles due to changes of the runtime.