Hey guys! ๐
I have another super-awesome-feature request.
I have recorded a video for this thing ๐
http://youtu.be/gIraJsC3Xjs
In text:
The problem in Spine I'm having now:
If I would like to see or/and change the value of an item in Dopesheet, now I must select it as first.
Plus I can see only one - the one I have selected.
And If I'd like to do more changes quickly, I have to go one by one. It takes time.
When I want to add keyframe, I have to select the item as first. Then press key button - the K shortcut doesnโt work if I didnt make any changes).
How this is solved in After Effects:
(this is better explained in the screencast on the top)
I can see the the value directly for all items.
You can modify easily every value directly.
Without having to select the item first.
You can simply click and modify it.
Also, you can use math.
If you have rotation 25โ and you just want to add 1 spin, you can just type โ+360โ and it will do the math for you. It dames a lot of time if the numbers are not nice.
The same with position or scale.
Also - when you edit rotation, in AE - the first number of rotation value means the number of spins.
If you type 5, it will go 5x360 degrees. This is very practical if you have something that rotates a lot.
And the keyframes - I can add keyframe immediately - without having to select the item first and click โKeyโ UI button.
So..... ๐ Here's the feature design for Spine proposal:
I have made a design proposal for you ๐
Two versions. Yohohoo.
Version 1 - the classic & simpler to implement
It fits the UI as it is now. Also using the input boxes you have already implemented. Nothing very new.
Slight modification of the key symbols.
If there is no keyframe - itโs gray.
If there is a change done but not saved - itโs oragne. Similarly to the way it is now.
If there is a saved keyframe - itโs red. Similarly to the way it is now.
The grey key indicating that there isn't a key looks more intuitive to me...
Plus when you click on the grey key, it will create a keyframe.
Also, ctrl + click on an item in dopesheet could add the item to selection. Like when you ctrl+click in the viewport.
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Version 2 - the turbo-version
Itโs basically the same as version 1. But with ability to modify the number of spins for rotation and with degrees symbol.
Another difference - all the text which represents value is yellow. The text that represents just a text, but cannot be changed is white. So when you look at the interface - you can quickly see what you can modify and what you canโt.
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Conclusion:
But back to the point, to conclude thisโฆ
Itโs realy practical to be able to change the values and add keys directly in Dopesheet without hassle. Practical & quicker ๐
Please don't kill me. Muahhahaha ๐ :rock: :handshake: :sleepy:
What do you think? ๐