So basically I have a forward facing rig which has 2 arms. I've rigged one arm and have given it a nice 3D effect but it was time consuming so I'd like to find a way to flip it and reuse the mesh/rig for the opposite arm as well.
The obvious answer would be to duplicate it and just flip it and import the new arm image into the mesh but the hard part is that I need the actual image for the opposite arm to still be drawn in the proper direction for lighting reasons (so it cannot be flipped in anyway or have any sort of negative scaling or the light will also be flipped).
So yeah, is there any trick to flip a mesh or image inside the mesh or flip a rig and negate the negative scaling or something? I also thought that maybe I could do it by exporting and editing a JSON and reimporting it but I'm not %100 on what I would have to edit.
Any ideas?