Nick Just wondering, will larger clipping area use more memory? I want to use clipping on the whole scene to prevent stuff from crossing a defined canvas region but if this is not a good idea, I may try something else. Thanks
Harald It is the number of vertices that matters, the area it spans over does not. Both the number of clipping vertices (the vertices of the clipping attachment), and the number of vertices to be clipped (vertices of normal attachments) matters here.