Hello,I'm in Spine 3.8.76 and trying to batch export a PNG single pose for all the skins in my file and a bunch of elements that use skin constraints end up twisted, as if the export doesn't use the constraint
The funny thing is it does apply some constraints, and not all the same across different skins. After a few tries I noticed it even ignores different constraints every time
I was reading through the changelog, is it possible this was already fixed in newer versions, since I see some work has been done on skin bones/constraints?
Thank you!
ps: the constraints don't have conflicts. I checked and the file works correctly in game already. The constraints work correctly in every other situation, even single skin png exports, both current pose and animation