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  • Ghosting Feature should be included during exporting

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Hi, I am experimenting with Spine for my unity game project and I think that the ghosting should be an option to be able to export out and play on the screen, not just helping us in the animation. And I am wondering if it be possible to include this in the future update? 🙂

Ghosting is not intended for use at runtime. It won't be included in the runtimes. You can implement ghosting yourself easily by rendering skeleton multiple times, each time posing it with an animation at a different time.