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Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
vor einem Monat
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 Antwort
spine-godot GDExtension released
Announcements
TheSunOfMan
23. Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 Antworten
spine-android Runtime released
Announcements
Mario
16. Sept 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 Antworten
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
20. Aug 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 Antworten
spine-ios Runtime released
Announcements
Shastri
1. Aug 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 Antworten
Spine 4.2 has been released!
Announcements
acai
31. Juli 2024
Spine 4.2 adds physics, PSD import, slot and constraint folders, and much more. Check it out in this blog post!
21
21 Antworten
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
29. Juli 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 Antworten
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
1. Mai 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 Antwort
Z
Getting Started in with Monogame runtime
Runtimes
Harald
vor 2 Stunden
5
5 Antworten
S
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
Runtimes
Unity
Harald
vor 3 Stunden
9
9 Antworten
S
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Runtimes
Unity
ShiosakiYuta
vor 4 Stunden
3
3 Antworten
G
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Editor
Bugs
Davide
vor 4 Stunden
13
13 Antworten
J
Avatars for my app?
Runtimes
Davide
vor 4 Stunden
2
2 Antworten
A
Add outline to character
Editor
Misaki
vor 7 Stunden
6
6 Antworten
Y
编辑网格工具栏变透明
Editor
Bugs
Misaki
vor 12 Stunden
7
7 Antworten
N
About the graph window layout...
Editor
Nate
vor 16 Stunden
1
1 Antwort
S
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Runtimes
Unity
Harald
vor 17 Stunden
25
25 Antworten
H
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
International
中文
Harald
vor 20 Stunden
3
3 Antworten
Changing spine material at runtime (Unity)
Runtimes
Unity
Harald
vor 20 Stunden
6
6 Antworten
Some questions regarding mesh deformation
Editor
kBlankii
vor einem Tag
3
3 Antworten
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Alle Diskussionen
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
Spine 4.2 has been released!
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Getting Started in with Monogame runtime
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Avatars for my app?
Add outline to character
编辑网格工具栏变透明
About the graph window layout...
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
Changing spine material at runtime (Unity)
Some questions regarding mesh deformation
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