we're working on Phaser 3 (Spine Runtime 3.8.99).
Recently there's an issue when playing two animations continuously.
Although I'm not sure if it's related to sequential animation.

00:06 - You can see an image blinking before the animation starts.

Our animator says
- there's nothing wrong with the original animation
- when she set something on Spine's setup screen, it shows up in game as well.

Is there anything you can come up with? We can't find how to deal with this.
Thank you in advance!
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