DeltaOscar

is there any old version of webgl that can support binary file from spine v3.2?
DeltaOscar
  • Beiträge: 6

Mario

I'm afraid there is no support for WebGL for Spine 3.2. We started WebGL support in Spine 3.6. You could update your Spine 3.2 projects to the latest Spine version and re-export for use with our latest Spine Runtimes.
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Mario

Mario
  • Beiträge: 2303

DeltaOscar

Mario hat geschrieben:I'm afraid there is no support for WebGL for Spine 3.2. We started WebGL support in Spine 3.6. You could update your Spine 3.2 projects to the latest Spine version and re-export for use with our latest Spine Runtimes.
Thanks, Is there other spine runtimes like webgl that can provide using spine in web?
DeltaOscar
  • Beiträge: 6

Mario

The ones I know (Phaser, pixiJS) are all based on our spine-ts runtime and do not support Spine 3.2 I'm afraid.
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Mario

Mario
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DeltaOscar

Mario hat geschrieben:The ones I know (Phaser, pixiJS) are all based on our spine-ts runtime and do not support Spine 3.2 I'm afraid.
OK, I got it. Thanks.
DeltaOscar
  • Beiträge: 6

corew2020

DeltaOscar hat geschrieben:
Mario hat geschrieben:The ones I know (Phaser, pixiJS) are all based on our spine-ts runtime and do not support Spine 3.2 I'm afraid.
OK, I got it. Thanks.
if you find - let me know.
corew2020
  • Beiträge: 1

Nate

I don't get what you guys are looking? Just export with the latest Spine and use the latest spine-ts runtime. There is no reason to export with an old version of Spine and then be frustrated that there's missing runtime support.
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Nate

Nate
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