darktimecoming

I have the leg was draw that have 3 part overlap each other (image below). I use Mesh Feature combine with Bone to archive overlap effect (rotate) but when i save and close my file, every thing is ok, but when i reopen my file it appear fuzzy wireframe, then i must re-arrange the order of bone (some random move up - down to comeback the original) althought it was correct to have the right effect. So i confuse that if i make some thing wrong when rig it or it's your program's bug?
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darktimecoming
  • Beiträge: 2

Nate

In your second screenshot the bones appear in the same order on both the left and the right (bone11, bone10, bone9). I would have expected that you reordered them, why are they the same?

Spine should not lose the order of bones when you save and reopen. Can you please post or email your project so we can see the problem? contact@esotericsoftware.com We don't need any images, just the .spine file.
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Nate

Nate
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darktimecoming

When i open my file, the bone keep order according the last saved file (bone 11 bone 10 bone 9), but it appear fuzzy wireframe that break my image. Then i re-arrange the order of bone to original order (by move up down). You can see that the result is different. Same order but fuzzy wireframe (left) and corrected result (right)
darktimecoming
  • Beiträge: 2


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